How many mario kart games are there




















Not only did players get to equip a ring of shells for the first time—letting you roll three red or green shells deep at once—but this was the first appearance of the now iconic blue shell. Like most games on the Nintendo 64, Mario Kart 64 took a beloved game into the 3D age, avoiding disaster and defining the direction of the series for close to two decades.

I find it funny that Mario Kart: Double Dash!! I loved this aspect of Double Dash!! Double Dash!! Mario Kart never tried any of the weird stuff Double Dash!! Mario Kart DS delivers the last pure kart racing and items experience in the series, before future installments started to add the arguably superfluous bikes, gliders and stunts. Response to all these competing kart racers has been mixed: GameSpot stated that they tended to be bad, [17] and 1UP. Super Mario Kart was the first non-platforming game to feature multiple playable characters from the Mario franchise, leading the way for not only its various sequels but also the many other spin-offs that the Mario characters have appeared in, including both sporting games those relating to tennis , golf , baseball , and soccer and non-sporting games Mario Party among other series.

The genre-spanning nature of the Mario franchise that was sparked off by the success of Super Mario Kart has been described as key to Mario' s success and longevity, keeping fans interested despite the infrequency of the traditional Mario platforming games. From the Super Mario Wiki, the Mario encyclopedia. Imagine Publishing Ltd. November 28, July-August Retrieved August 2, How Fruity! Future US. Computer and Video Games. March 14, Game Informer. June 2, Categories : Mario Kart series Game series.

Meta category: Featured articles. In other languages Deutsch Italiano. Mario Kart. The current logo used since Mario Kart DS. Super Mario Kart Mario Kart Live: Home Circuit Hideki Konno , Kosuke Yabuki. August 27, Super Nintendo Entertainment System. The game has a total of eight playable characters who, when computer-controlled, use special power-up items specific to each character such as eggs for Yoshi.

The twenty tracks in this game, based on locations in Super Mario World such as Donut Plains , are all short in length compared to other tracks in the series; thus, they are raced in five laps instead of the usual three. All player-characters featured here have reappeared in all later entries in the series, except for Koopa Troopa who has only returned intermittently, and Donkey Kong Jr. Unlike other games in the series, Super Mario Kart allows players only a limited number of lives, which are lost whenever a racer loses and is "ranked out".

A notable aspect of the game's presentation is its use of the SNES's Mode 7 graphics technology, which allows for free rotation and scaling of planes to give a three-dimensional appearance.

December 14, Nintendo It moved the series to polygon-based true 3D computer graphics for track design, allowing for track features that were not possible with Mode 7, such as bridges, walls, pits, and elevation changes; however, the characters and items remain 2D pre-rendered sprites. Other new additions include digital voice acting, 4-player support, the modern character weight classification system, Mirror mode, ghost data for Time Trial courses, and new items, including the Spiny Shell which targets and attacks the player in the lead , the Fake Item Box , multiples of existing items, and the golden Super Mushroom.

The game features 16 normal race courses, as well as four battle courses. Though there are still eight playable characters, two new characters are introduced: Wario replacing Koopa Troopa and Donkey Kong replacing Donkey Kong Jr. July 21, Game Boy Advance. It retains the traditional elements of Mario Kart established by its predecessors; however, it is not without its new additions.

Mario Kart: Super Circuit is the first entry in the series to feature unlockable retro tracks from a previous installment in its case, the Super Mario Kart tracks. It is also the first installment where, in addition to the usual trophy, the player is also awarded with a ranking based on their performance.

If all players have a cartridge, all racers and courses are available. This is the first Mario Kart game to have a feature that allows players to swap ghost data, in its case via the use of the GBA's Link Cable. November 7, Nintendo GameCube. Mario Kart: Double Dash!! The most prominent feature is co-op gameplay with two riders per kart, where one player drives and the other uses items. This is also the first game to allow everyone to move on regardless of which position they earned after each race.

In addition to 9 of the 10 characters who return from previous installments excluding Donkey Kong Jr. Each pair of drivers is assigned their own unique special item e. Individual characters also gain their own unique custom-designed karts. Another new addition is the "All-Cup Tour," which has the player race in every track at the same time; once this is cleared on the highest difficulty setting, the player can unlock a " Parade Kart ," which can be used by any character of any weight.

November 14, Nintendo DS. It returns to the one-person karts used before Double Dash!! The game makes use of the DS's dual-screen features by using the top screen to display the racer's kart and the bottom screen to show either a course overview or a bird's-eye view of the immediate vicinity. Dry Bones and R. The Blooper and Bullet Bill also make their debut as usable items in this game, and have appeared in every main series Mario Kart game since.

With six Mario Kart games released on home consoles, three on portable handheld consoles, four arcade games co-developed with Namco and one for mobile phones on the way,…. The team that has accumulated the most points or coins total when the three-minute time limit expires wins. The game was released worldwide throughout April , but one year later in South Korea. Nintendo, learning from their mistakes in Mario Kart DS, have greatly improved the online multiplayer offering in this game. Adding to the mayhem and competition is a large selection of items that players can use to either speed themselves up or take out opponents.

It's the only game that has Donkey Kong Jr. Mario Kart 64 is the second Mario Kart game, released in for the Nintendo It replaced Donkey Kong Jr. Kamek was also scheduled but was scrapped from the final product. It's the first game of the series with 3D tracks, including hills, slopes, and tunnels.

It introduced a total of seven new items, the most out of any Mario Kart game. It retains the Mario Kart 64 roster, although there was a rumor that Waluigi would've been an unlockable character. His real first appearance as a playable character in the series was on Double Dash!!

Mario Kart: Double Dash!! It earns the name " Double Dash!! Therefore, instead of the usual 8 starter characters, this game doubled the number to It also is the first game in the series to have unlockable characters: Toad, Toadette, Petey Piranha, and King Boo, which boosts the total up to It also sees the return of Koopa Troopa.

It is the first to feature non- Mario characters, including Pac-Man and Blinky. This game was released in for the Nintendo DS.

It is the only game in the series that features R. This game also featured emblems, for use on the vehicles for online play. It introduced two common Mario enemies as items: the Blooper and Bullet Bill.



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