What makes a video game console




















David US English. Mark US English. Daniel British. Libby British. Mia British. Karen Australian. Hayley Australian. Natasha Australian. Veena Indian. Priya Indian. Neerja Indian. Zira US English. Oliver British. Wendy British. Over the past few decades, video games have been refined by graphical enhancements, increased processor speed of video Read more.

The first video game console working prototype debuted as a bulky rectangular brown wooden box with two attached controllers, and thus the name "Brown Box". Invented by Ralph H. Baer, also known as "The Father of Video Games", he developed the brown video game console such that it can be hooked up with any ordinary TV sets.

There were only six simple games for the console, namely ping-pong, tennis, handball, volleyball, chase games and a light-gun game. The demonstration of the "Brown Box" led to the licensing of the technology by Magnavox in , resulting in the release of the first official home video game console — Magnavox Odyssey. Magnavox Odyssey In that same year, Magnavox decided to improve its Odyssey system and released not one, but two different improved versions of the original console, the Magnavox Odyssey and From , a series of Magnavox Odyssey consoles were produced, with each new console only slightly better than the previous one.

The consoles basically had the same games within, but with some modification to the graphics, controllers and digital on-screen scoring. Unsurprisingly, Atari came up with new consoles such as the highly-acclaimed Atari , Video Pinball and Stunt Cycle to compete with Magnavox. New companies such as Fairchild, RCA and Coleco also jumped on the bandwagon, creating consoles of their own to grab a piece of the pie.

The Wonder Wizard by General Home Products was even said to be pretty much the same as the Odyssey by Magnavox, other than having better and larger paddle controllers. As a result of its popularity, a number of fresh consoles from Coleco soon sprang up in the market from Coleco Telstar Fairchild Channel F The Wonder Wizard Model Atari Video Pinball Atari Stunt Cycle Coleco Telstar Ranger Coleco Telstar Alpha Coleco Telstar Colormatic Coleco Telstar Combat Nintendo, the company which eventually became a major player in the video gaming industry for the next three decades, delivered their first series of video game console from to These consoles essentially followed in the footsteps of Atari and featured Pong-style games.

Once again, there were a few newcomers to the market but they were met with limited success. Bally Astrocade came about in and was celebrated for its superior graphic capabilities. For some reason, it did not last long. Mattel introduced its Intellivision console in , which actually intimidated Atari with its exceptional capabilities. The first ever games console was developed by engineer Ralph Baer while working for defence contractor Sanders Associates under the attractive code name Brown Box.

It consisted of a white and, yes, brown box containing just 40 transistors and 40 diodes, with wires connecting to the TV and two blocky controllers. The games, basically variants of Pong, had no sound and colour was achieved by placing plastic overlays on the screen — but the profound concept of interacting with graphics on your TV began here.

Like Sega, SNK was a s arcade giant with a desire to infiltrate the home console market, but its approach was much more ambitious. It set out to build a machine using exactly the same technology as its coin-op hits. For a while, in the late s, Atari was video games. During Christmas , , machines hit US shelves and sold out almost instantly. The look of the machine, with its black fascia and wood panelling, and its simple eight-directional joystick, set the design ethos of the industry, while its games, with their beautifully illustrated boxes, were design classics in both form and function.

Infiltrating pop culture via movies as diverse as Airplane! Beset by difficulties and delays regarding its ambitious Cell processor and the inclusion of a Blu-ray drive, the PS3 was an intimidating project from the start. Its online multiplayer service was generously subscription-free yet inferior to the Xbox offering and developers found it tough to work with the array of multiple synergistic processing units SPUs.

Their lessons are still being taught and learned. Developed in conjunction with supercomputer specialist Silicon Graphics Inc and originally given the not-at-all hubristic codename Project Reality, the N64 was a contradictory beast — backwardly sticking with carts instead of embracing CD-roms but innovative in its use of an analogue joystick to allow accurate 3D movement. Built more as a nicely boxed PC than a traditional console, the Xbox One boasts multicore AMD processors, HDR and 4K video compatibility, cloud storage, game streaming and a host of multimedia options.

And just as the machine was beginning to age, its S and X iterations came along and boosted the specs. There are no compatibility issues, such as operating system , DirectX drivers, correct audio card, supported game controller, resolution and so on.

Game developers know exactly what components are in each system, so games are written to take full advantage of the hardware. The degree of technical knowledge required to set up and use it is much lower. Most game consoles are truly "plug and play. This is a difficult process with a typical home computer. Cite This!



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