Which ones are biotic? Which ones are trained soldiers? Which ones could rip me apart in a single instant? Interestingly enough, 'Miranda' would be a suitable answer to all three. She'd also be a suitable answer to probably the most important question - which ones are romanceable? A lot of players in Mass Effect - and its cousin, Dragon Age - define each playthrough by this specific choice. This is my Liara Paragon playthrough, my Thane Renegade. This is my Josiemancer Inquisitor, my Bullmancer, my Cassimancer.
Other characters might be important to you, they might even be your favourite - there are no bad Mass Effect squadmates, after all. But your romance option is definitive. What a lot of people don't realise, however, is that just like Miranda, Samara is an acceptable answer for all four questions too, because Samara actually is romanceable. It's not a traditional romance, and it doesn't work in the same way as the rest, but for that reason, it might be my favourite.
Mass Effect's romances feel complex and realistic, but that is almost entirely down to the fantastic writing involved in them. The actual mechanics are fairly simple - you go and speak to the character you want to romance, be nice to them, possibly do a mission for them, then lock in.
There is some nuance to it; you can sleep with Jack almost instantly, but if you do, she'll never trust you enough to actually commit to a relationship and will detest you for taking advantage of her. Failing the mission or siding with Morinth will lock you out of her romance storyline permanently.
After the loyalty mission, speak to Samara again aboard the Normandy. Samara will attempt to commit suicide after being faced with an extremely tough situation. To save Samara, you need to stop her by choosing the Paragon interrupt when she puts her gun to her head.
If Samara survives the mission, meet up with her at the Presidium Embassies on the Citadel. If Shepard has a morally upright personality, she professes a need to say goodbye before the final battle either because Falere told her Thessia has fallen or simply because of the knowledge of her daughters' fates.
She reiterates her faith in the Commander's ability to inspire and rally people through the war, though she cautions proper assessment of the combined forces' strengths and weaknesses before setting out. If asked about justicars and the war, Samara reports that most of her sisters have gone to Thessia, where they're attempting to hold the line. If they have already fallen to the onslaught, were it not for the monastery business on Lesuss, Samara would've joined them.
Her prognosis of the justicar order is grim and she thinks it's possible they're headed for extinction if they even survive the war. If Shepard asks for Code-related advice regarding Reapers, Samara recommends the usual route: no quarter and no mercy. Only the scale of the foe is different and she thinks it odd Shepard would ask her as the Commander already has killed two or three of them already. Samara reflects on the unseemliness of a justicar dwelling so much on family if asked about Falere.
She's confident in her daughter's ability to survive, bringing up the aforementioned emotions. If Shepard shares relief in how things worked out, Samara thanks them for things would've turned out differently without their intervention. If Shepard tried to romance her before and nearly shared a kiss, at the end of their meeting Samara takes Shepard's hand with both her hands and adds, "Your time is precious. Spend it wisely. And with those who care for you. Shepard can talk to Samara one last time via hologram during the final assault on Earth.
The justicar declares that it's past time she joined Shepard's battle. If Shepard is renegade, Samara remarks that the Commander's gift for inspiring confidence is needed more than ever. When Shepard asks if that gift would work against the many factions fighting the war, she's of the opinion most would have deemed an alliance between disparate peoples impossible.
If Shepard is of a paragon disposition, Samara instead reminds the Commander of the assistance rendered at the monastery. Shepard is grateful at Samara returning the favor, and she advises the Commander to choose their actions well since they are all that will be remembered. If both Samara and Falere survive the Lesuss mission, they will be seen on an urban asari cityscape if Shepard chooses to use the Crucible at all. Falere seems happy and Samara is finally at peace.
Alternatively, Samara will be shown fighting injustice, resuming her life as a justicar if she failed to follow up on Morinth back in Sometime after Shepard retakes the Normandy and has already met up with her at the Citadel Embassies, Samara messages her former Commander saying that she is once more currently on the Citadel and asks if she can be of any assistance.
If Samara has been invited up to the Personal Apartment , she reminds Shepard that they've already said their farewells, though the Spectre shrugs it off rhetorically asking if they're going to stand on formalities because they merely want to see her again.
The personal apartment's huge windows remind Shepard of their talks with Samara on the Normandy. Samara sees the comparison and admits she also enjoyed their conversations. If Shepard uses this moment to talk about Samara, the Commander pulls out an issue of Justicar Heroes reporting on some of the justicar's exploits. Although she claims the publication has been known to exaggerate, Samara does confirm a couple of details Shepard asks about. If Shepard instead lets Samara set their activity, the justicar suggests they observe people to test their powers of perception.
They analyze a limping turian and two whispering volus with a case, although when Shepard questions Samara's precise assessment on the volus the justicar admits it was fun making the details up. The Commander moves on, pointing to the elcor with the umbrella next, and Samara deems that an easy one. When Shepard asks about themself, though, Samara initially thinks it's a difficult one. Whichever way the two steer their interactions, they eventually seat themselves at the nearby sofa.
Samara thinks Shepard is remarkable, asking them how they feel about the fact others look up to them as a hero. She is satisfied with the Spectre's reply regardless of what it is, finally opting to settle to sit together in peace.
Provided that the Commander is not currently romancing anyone, and an attempt was made to romance Samara previously , Shepard can try to start a relationship with her again. If Shepard declares surprise at how strongly they felt at seeing Samara again on Lesuss, the attempt is more successful. Samara tries to pull away again, but Shepard doesn't let her go, and she begins to reconsider as she realizes her way of life is dying. Shepard can either hold her tight or kiss her, and Samara is grateful for the opportunity to live in the moment as they embrace afterward.
Samara can assist Shepard in the Armax Arsenal Arena , provided the license to team up with her is acquired. If Shepard accepts Kolyat 's request for a memorial service, Samara is present along with Thane 's other crewmates from his time on the Normandy. During her turn to speak, she reflects that while Thane's last stand was important, they must also remember why he left the Normandy: to keep his son away from a life of crime.
Such deeds do not go unnoticed by the universe. They echo in all who hear them, and that is why Samara chose to attend. Samara is an optional invite to Shepard's big party. At the party's first phase, she's hanging out with Liara and Traynor by the kitchen.
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